Stats & Damage Algorithm v0.2.2

You can use this sheet to help figure what your character might look like with certain stats that you had in mind. Do keep in mind that this spreadsheet converts Ranks into Values. In the actual game, Values will be converted into the closest corresponding Ranks for a better visual feel and to get a basic idea of how a player stacks against the norm.

You can download the file here. (link)

First thing you want to do is fill out the stats for the Attacker and the Defender. These are the following values that you should edit.



Level


The current level of the combatant. Input a number from 1 to 100.



Basic Stats


The Basic Stats that pretty much determine most of your character. Fill in these stats using a ranking (E, D, C, B, A, and EX) and a modifier (+,-,++,--). To input a ++ or --, type '-- or '++ as the values.

Note: -- and ++ are pretty much only to be used for Ranks E and A, respectively. The former is to show something abysmally low, and the latter is to show something bordering on (but not quite) EX rank.


Stuff that actually works


Note: While Hit Rate is solely based on your abilities, Evasion is not, and it will change depending on your opponent's level.

Equipment




Other Factors